Pretty simple. Incomplete atm, but I figured I might as well post it so other people can help. Also, I'm not sure what I'm doing about experimental boots yet as I'm not 100% sure how they work. If you find a decently high pair (Q70+), please post it. Here we go:
Weapons (normal)
knife
Quality: 100
Damage: 17
Range: 1
Effect: attack + 17
Delay: 0.4
Skill needed: 75
Mondrian Glue Gun
Quality: 100
Damage: 5
Range: 7
Effect: glue + 11
Delay: 1.5
Reload time: 2.5
Clip: /8
Noise level: 3
Skill needed: 75
Rain-4
Quality: 100
Damage: 18 (chemical)
Range: 7
Delay: 0.8
Reload time: 2.4
Clip: /20
Noise level: 8
Skill needed: 75
Desert Eagle (unmodded)
Quality: 100
Damage: 15
Range: 8
Delay: 0.8
Reload time: 1.9
Clip: /8
Noise level: 8
Skill needed: 75
Desert Eagle (modded)
Quality: 100
Damage: 15
Range: 8
Mod: Extended Clip
Delay: 0.8
Reload time: 1.4
Clip: /14
Noise level: 8
Skill needed: 75
Glock 17 (unmodded)
Quality: 100
Damage: 13
Range: 7
Effect: attack + 12
Delay: 0.7
Reload time: 1.4
Clip: /10
Noise level: 6
Skill needed: 75
Glock 17 (modded)
Quality: 100
Damage: 13
Range: 8
Effect: attack + 15
Mod: Precision Modification
Delay: 0.7
Reload time: 1.4
Clip: /10
Noise level: 5
Skill needed: 75
Walter P99 (unmodded)
Quality: 100
Damage: 12
Range: 7
Delay: 0.6
Reload time: 1.5
Clip: /10
Noise level: 4
Skill needed: 75
Walter P99 (modded)
Quality: 100
Damage: 12
Range: 7
Mod: Silencer
Delay: 0.6
Reload time: 1.5
Clip: /10
Noise level: 0
Skill needed: 75
blow-gun
Quality: 100
Damage: 3
Range: 6
Effect: poison + 9
Reload time: 14
Chamber: /1
Noise level: 0
Skill needed: 75
poison vial
Quality: 20
Poison: 20
Weapons (XOP)
Mondrian Glue Gun
Quality: 130
Damage: 7
Range: 8
Effect: glue + 13
Xop Modified non-repairable
Delay: 1.3
Reload time: 2.2
Clip: /8
Noise level: 2
Skill needed: 98
Rain-4
Quality: 130
Desert Eagle (unmodded) ***UNCOMFIRMED***
Quality: 130
Damage: 17
Range: 9
Xop Modified non-repairable
Delay: 0.7
Reload time: 1.8
Clip: /8
Noise level: 7
Skill needed: 98
Desert Eagle (modded)
Quality: 130
Glock 17 (unmodded)
Quality: 130
Damage: 16
Range: 8
Effect: attack + 16
Xop Modified non-repairable
Delay: 0.6
Reload time: 1.3
Clip: /10
Noise level: 5
Skill needed: 98
Glock 17 (modded)
Quality: 130
Walter P99 (unmodded)
Quality: 130
Damage: 14
Range: 8
Xop Modified non-repairable
Delay: 0.6
Reload time: 1.4
Clip: /10
Noise level: 2
Skill needed: 98
Walter P99 (modded)
Quality: 130
Armor
gas mask
Quality: 50
Effect: AC + 2
Effect: gas_AC + 100
radiation hood
Quality: 60
Effect: AC + 7
Effect: chem_AC + 35
Effect: gas_AC + 14
VEK3 attack vest ***UNCONFIRMED***
Quality: 75
Effect: AC + 34
Effect: attack + 9
Effect: maxhealth + 25
environmental coat
Quality: 75
armored shirt
Quality: 75
bullet-proof vest ***UNCONFIRMED***
Quality: 75
Effect: AC + 31
lab apron
Quality: 75
sneak suit
Quality: 80
Effect: chem_AC + 10
Effect: AC + 8
Effect: stealth + 34
XTech gloves
Quality: 70
Effect: AC + 39
Effect: chem_AC + 35
corrosion gloves
Quality: 70
Effect: chem_AC + 39
Effect: AC + 3
Effect: electric_AC + 7
steel-woven gloves
Quality: 70
Effect: AC + 31
Effect: chem_AC + 8
Effect: electric_AC - 1
rubber pants
Quality: 50
Effect: AC + 4
Effect: electric_AC + 35
cat burglar pants
Quality: 60
Effect: AC + 4
Effect: stealth + 23
chem boots
Quality: 75
Effect: chem_AC + 43
Effect: AC + 5
leather boots
Quality: 75
Effect: AC + 29
experimental boots
Quality: 75
{extra: category=Intermediate Gameplay&comment=A listing of maximum quality weapons and armor with stats.}

